What lies in store for Max,
Chloe, and Rachel in the third arc of this time-twisting video game
tie-in? Acclaimed writers Emma Vieceli and artists Claudia Leonardi
and Andrea Izzo continue the highly anticipated third volume of the
official comic, set in the world of the BAFTA award-winning game
from Square Enix and DONTNOD!
Max remains in a world where she
is separated from Chloe. She must feel so close and yet so very far
from the world she and Chloe had built together, without Rachel.
Like the majority of people right now during the Covid-19 pandemic,
we are connected to our neighbours, facing the same situation
together, and yet completely disconnected as we are forced to keep
apart from friends and family. Today's circumstances give us a new
perspective on the characters of Life is Strange. Are we living in
a strange, crossed over reality of our own? Is it science fiction
or our science future? Who knows. Have a read and see if you can
find any other similarities between our reality and
Max's.