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Mechanisms Grid Movement, Map ReductionDesigner Kris BurmAge 13+Players 2 playersAverage Time 45'Manufacturer Huch & Friends
Description
TZAAR is a game about making choices. Both players have
30 pieces, divided in three types: 6 Tzaars, 9 Tzarras and 15
Totts. The three types of pieces form a trinity: They cannot exist
without each other. The aim is either to make the opponent run out
of one of the three types of pieces or to put him in a position in
which he cannot capture anymore. The tricky question the players
will have to ask themselves on each of their turns is: “Shall I
make myself stronger or my opponent weaker?” Meaning: Will you
capture an opponent’s piece and make him weaker, or will you jump
on top of one of your own pieces and make yourself stronger? If you
choose to jump on top of your own pieces too often, you will
probably leave your opponent with too many pieces on the board. On
the other hand, if you capture too often, you may end up with
pieces that are not strong enough at the end of the game. What to
do? Up to you to decide!
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