White Dwarf is Games Workshop's premium Warhammer magazine, packed with amazing content each month including new rules and background, short stories, regular columns, special guests, and more.
Here’s what you can look forward to in May's issue:
Contact!
Letters, painting advice and beautifully
painted miniatures. This issue: lots of legs and a bizarre question
about black paint.
Worlds of
Warhammer
The iconic Phil Kelly is back to talk about
iconography, symbols, sigils, insignia, runes, icons, mandalas and
other devices.
Inside The Studio
We
talk about some of the models we’ve painted, a few of the games
we’ve played, and one of the rooms we’ve escaped from over the last
month.
WARHAMMER 40,000 – FLASHPOINT:
NACHMUND
The Lies We Believe
Faith is tested as
the Emperor’s loyal followers battle the debased servants of the
Dark Gods in this short story.
Descent Into
Darkness
As your Crusade pursues its Righteous journey,
temptation can lead its warriors down a dark path. Will you return
to the Emperor’s light or fall to Chaos? These new narrative rules
include a suite of rules to reflect how the taint of Chaos can
impact Crusade forces of any faction.
Galactic
War Hosts: Imperial Zealots
Last issue, our pages were
defiled by heretic zealots. This month, they're cleansed with
righteous fire and hobby tips by Imperial zealots. Praise the
Emperor!
WARHAMMER AGE OF SIGMAR
Rules
of Engagement
It’s close to midnight, and something evil’s
lurking in the dark. Louis Aguilar joins us to talk about the
Nighthaunt’s new rules.
Battle Report: Death
Becomes Them
Rich Packer’s Order of Morrda army must
defend the Crystal Caverns of Hysh from a Kastelai vampire intent
on reclaiming his ancestral home.
WARHAMMER AGE
OF SIGMAR – FLASHPOINT CLASH
Realmscapes: The Realm of
Beasts
Be wary, traveller, for the Heartlands of Ghur are
both as deadly and as hungry as the creatures that dwell there.
Here are a few locations best avoided!
The Tome
Celestial: Hedonites of Slaanesh
Sing praise to the Prince
of Pleasure, for he has delivered unto us an excess of new
background and updated rules for his most seductive servants.
Includes a new Battle Trait – Revel in Pain – as well as fresh
grand strategies, battle tactics, core battalions, twists, ruses,
and Path to Glory rules for fielding the Hedonites of Slaanesh in
matched play, narrative play, and open play.
A
Clash of Egos
A new Path to Glory campaign for the
Hedonites of Slaanesh, as they're pitted against… themselves! What
madness is this?
The Host
Resplendent
Chris Lewis, hobbyist and devotee to the
Prince of Pleasure, shares his exquisitely painted Hedonites of
Slaanesh army with us.
KILL TEAM
Unseen
Lurkers
In this short but violent story, a kill team of
Catachan Jungle Fighters must destroy a Deathstrike missile
launcher stolen by a warband of Deathskull Orks.
Security Breach!
Sound the alarm using brand new
rules for sentries in Kill Team, plus six Critical Operations
missions for super-sneaky operatives to try and get past
them!
Operation Briefing
Do you know
your Obscured from your Concealed? Your Line of Sight from your
Visible target? Elliot Hamer talks us through the various
principles of cover and line of sight in Kill Team.
OTHER GAMES
Warcry – Blood and
Terror
The Nighthaunt take on the Daughters of Khaine in
two new Warcry quests, each with three Convergences – aided by the
new models from the Arena of Souls! The Scriptor Mortis,
Craventhrone Huntmaster, Craventhrone Guard, and High Gladiatrix
all get new rules in this issue. Fighter cards for these new
fighters are also included in this issue of White Dwarf.
Necromunda – Underdogs
This is it, lads, our last
chance for fortune and glory! Grab your autoguns, load up on
demolition charges, and try not to get shot. We’re going on a raid
with three new scenarios for Necromunda.
The
Middle-earth Strategy Battle Game – One Ring to Rule Them
All
Ash nazg durbatulûk, ash nazg gimbatul, ash nazg
thrakatulûk agh burzum-ishi krimpatul. All clear? Good! Put the
Precious through its paces in a tactics article for this unassuming
ornament.
BLACK LIBRARY
Heirs of
Reason: A Hundred Deceits
On the Basileion spaceport, high
above the embattled world of Anakletos, Ancient Kae discovers the
true enemy of the Tome Keepers. Or does he?
Each physical copy of White Dwarf 476 comes with four fighter cards for Nighthaunt and Daughters of Khaine warbands in Warcry, as well as cards detailing their in-game abilities.
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