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Mechanisms Simultaneous Action Selection, Area Majority / Influence, Variable Player Powers, Take That, Area Movement, Auction/BiddingPlayers 2-4 playersAverage Time 20'Age 14+Designer Rikki TahtaManufacturer Indie Boards and Cards
Description
It is the dawn of a new year. The old king has just died
childless, and the new succession must be decided before the end of
this year. You are a local baron or countess with as good a claim
as anyone else, so now is the time to grab the throne. Your peers
understand only force, and your subjects understand only gold.
Gather your men, pay your knights, and assert your claim. Everyone
will recognize the strongest and richest as the rightful
monarch.
In Melee you want to be the first
person to capture an opposing castle (at which point the game ends
immediately) or to have the most land and gold at the end of the
year. Money is tight, and gold is used in the game both to build
new units and to attack. The more gold you have and spend on your
troops, the more motivated they will be and the higher your
probability of success.
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