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Mechanisms Dice Rolling, Simultaneous Action Selection, Turn Order: Progressive, Deck Construction, Variable Player Powers, Grid Movement, Line of SightDesigner Bryan Pope, Benjamin PopeAge 13+Manufacturer Arcane WondersPlayers 1-2 playersAverage Time 90'
Description
Mage Wars: Core Spell Tome 2 contains 110 cards that
feature additional copies of the more powerful spells in the Mage
Wars base game, including higher level spells and legendary
creatures. Of the 110 cards, more than seventy spells are not found
in the first Core Spell Tome. With this supplement, you have the
ability to customize your Mage and explore various builds adding
depth to your tactics and assault. You need the Mage Wars base game
to use this expansion.
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