Scythe is a critically acclaimed strategy board game designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternate-history 1920s Europe, it combines elements of engine-building, area control, and asymmetric gameplay.
Game Overview
- Players: 1–5
- Age: 14+
- Playtime: 90–115 minutes
- Mechanics:
- Engine-building: Developing a personal economy and actions.
- Area control: Controlling territories on the board.
- Combat: Engaging in battles using mechs and units.
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Resource management: Managing resources to perform actions.
Theme & Objective
Players represent different factions in a war-torn Eastern Europe, each seeking to gain control and influence. The central objective is to place six stars on the board by achieving specific goals, such as winning battles, deploying mechs, or completing objectives. The game ends immediately when a player places their sixth star, and the winner is determined by the amount of coins accumulated from achievements, controlled territories, and resources.
Art & Components
The game's art, created by Jakub Różalski, features a unique blend of pastoral landscapes and dieselpunk mechs, contributing to its distinctive aesthetic. The components are of high quality, including detailed miniatures and player boards that enhance the gaming experience.
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