When it’s summer, you smell her before you see her. As you come around the curve of the Serpentine river the scent of the open sea is replaced by the stench of low tide, of boat tar, of rare spices spilled from a smuggler’s ship; of cooking smoke and human waste. Bells ring out across the water and echo like the song of ghosts, loud enough to almost drown out the chanted prayers of your ship’s rowers.
You round the bend past the lower fort and there she is: the great city of Eversink, sprawled out on scores of islands across the sheltered water. Her jeweled and crystal turrets are reflected in a shimmering bay full of hundreds of brightly colored boats. Architecture from a dozen eras towers above a tangle of grand plazas and narrow canals. Temples to her goddess rise above the mansions and tenements, calling her people to prayer. She may be ancient and corrupt, slowly and inexorably swallowed by an endless bog; but she’s alive in a way most cities aren’t. She’s a melding of faith and stone and wood and water – and mud – that’s unique in all the world.
It doesn’t matter whether you’ve come to kill a rival, earn a fortune, learn a secret, or hire an army. You’re home now, and the Sinking City will embrace you. All you need to do is survive.
Swords of the Serpentine is a sword & sorcery game of daring heroism, sly politics, and bloody savagery, set in a fantasy city rife with skullduggery and death. The rules adapt the GUMSHOE investigative roleplaying system to create a fantasy RPG with a focus on high-action roleplaying and investigation inspired by the stories of Fritz Leiber, Terry Pratchett, Robert E. Howard, and others.
Your characters will discover leads that, if followed, propel them headlong into danger and forbidden knowledge. A lead might point the way to sunken treasure, jungle ruins, the missing key to a sorcerous trap, or the true identity of a notorious murderer. The GUMSHOE game mechanics ensure that you’ll always notice leads if you look for them. It’s up to you to choose which one you’ll follow into whatever perils lie ahead, in hopes of fortune, glory, justice, or just staying alive another day.
If you want to track down foul sorcerers in a corrupt and decadent city, clamber through underground ruins to sneak into an enemy’s home and rob them, or wage a secret war against a rival political faction, you’re in the right place.
Swords of the Serpentine offers:
A fantasy city of mystery and magic
inspired by Lankhmar and Ankh-Morpork
Tools for fast and
effective character creation
A customized combat system
that opens the door for cinematic, heroic battles
Social
combat that targets your enemy’s morale, letting you defeat some
foes through wit, guile, and threats
Sorcery that allows
you to rip apart a tower with the flick of a hand—but are you
willing to pay the price in corruption to body and
soul?
Powerful allegiances that give you influence in one
or more factions across the city, but which can earn you equally
powerful enemies…
Streamlined abilities that power four
distinct types of heroes, and which you can mix-and-match across
professions to customize your character further
Gameplay
and rules mechanics that encourage players to help build the world
they’re adventuring in
Rules for death curses, true names,
alchemy, sorcerous items, ghostly possession, political
manipulation, and more!
- Shipping in Greece with Boxnow: Only 1,90€ (Free shipping for orders up to 80,00€)
- Shipping in Greece: 2,90€ (Free shipping for orders up to 80,00€)
- Shipping in Cyprus with Boxnow: 8,00€ (Free shipping for orders up to 100,00€)
- Shipping in Cyprus: 8,00€ (Free shipping for orders up to 100,00€)
- Shipping in EU*: 12,00€ (Free shipping for orders up to 120,00€)
- Shipping in the rest of the world: 35,00€
- Visa ή MasterCard
- TBI Bank (Only for Greece)
- PayPal
- Braintree
- Bank deposit
- Cash on delivery (Only for Greece +1€)
- Protection on the shipping
- Shipping speed
- Ability of buying in installments for purchases over 100€
- Ability of paying in cash on delivery for Greece and Cyprus
- Return within 15 days