PREORDER: Product will be available on the 3rd quarter of 2025
The availability date of the product is indicative and may be changed by the supplier.
In any case a possible change will be informed by email.
The availability date of the product is indicative and may be changed by the supplier.
In any case a possible change will be informed by email.
149,00€
Product price includes VAT
If you buy this product, you earn 149 FanCoins
In cart:
Available: Preorder
Players 1-4 playersDesigner SPAGY, Aiollus, IskiosMechanisms Take That, Worker Placement, Area Majority / Influence, Solo / Solitaire Game, Hidden Victory Points, Auction/BiddingManufacturer Meeple PugAverage Time 90'Age 18Rules English
Description
Dark Blood plunges players into the abyss of
darkness, where they embody powerful asymmetrical cults striving
for dominance over a hapless village. Whether as the cult of the
Demonologist, Warlock, Necromancer, or Doomsayer, players must
adeptly recruit villagers or harvest their blood to empower their
sinister rituals.
Through a fusion of Area Majority,
Worker placement and Resource gathering, they vie with one another,
navigating the perilous path of corruption, enhancing their
Rituals, and staining various parts of the village to seize
territories and augment their Taint (Victory Points). With each
round introducing fresh challenges and opportunities, players must
judiciously balance their strategies to outmaneuver their
adversaries and emerge as the foremost cult as the fifth round
draws to a close.
Game Overview:
Each player
delves into their Ritual Book, serving as their player board, to
oversee their Cultists, amass Resources, and upgrade their Rituals.
The main board grants access to the five pivotal locations where
the four cults will contend for control, eventually corrupting
them.
At the outset of each round, during the Upkeep
phase, these locations undergo random variations in the number of
available Peasants, the resources they yield and
more...
In the Placement phase, all cults place their
workers (Cultist Miniatures) in these locations, determining the
actions their cult can execute in each one. The majority in each
location dictates not only special actions but also the initiative
in which these actions will unfold.
Subsequently, in the
Resolve phase, each cult assigns their cultists to diverse actions,
from resource gathering for Ritual upgrades to hanging peasants at
the Tree of the Damned to bolster their Dark Favor. Crucially, each
cultist can be designated to various Rituals in the player Ritual
Book, with distinct effects such as Proselytizing other Peasants to
expand your cult or Sacrificing peasants to procure their blood.
Several additional Rituals are available, but the paramount one is
Corrupting the land, which, when enhanced, may summon your Cult's
Monstrosity!
In the final phase, players Defile the land
and bid their accumulated Blood to dominate the most corrupted
location. The number of Sigils placed by each player significantly
influences the ultimate outcome. As the fifth round concludes, the
locations you corrupted, along with other factors such as your
cult's size, upgraded Rituals, secret quest, concealed Taint and
more, will determine the prevailing cult.
Relative products
SHIPPING
- Shipping in Greece with Boxnow: Only 1,90€ (Free shipping for orders up to 80,00€)
- Shipping in Greece: 2,90€ (Free shipping for orders up to 80,00€)
- Shipping in Cyprus with Boxnow: 8,00€ (Free shipping for orders up to 100,00€)
- Shipping in Cyprus: 8,00€ (Free shipping for orders up to 100,00€)
- Shipping in EU*: 12,00€ (Free shipping for orders up to 120,00€)
- Shipping in the rest of the world: 35,00€
PAYMENT
- Visa ή MasterCard
- TBI Bank (Only for Greece)
- PayPal
- Braintree
- Bank deposit
- Cash on delivery (Only for Greece +1€)
SERVICES
- Protection on the shipping
- Shipping speed
- Ability of buying in installments for purchases over 100€
- Ability of paying in cash on delivery for Greece and Cyprus
- Return within 15 days